“Lenny!!! Red Dead Online Beta is Out Now!!!”

The time has finally arrived for those who need more to do in the glorious Red Dead Redemption 2 world. Red Dead Online is officially in the beta launch phase. Here is a breakdown of everything you should probably know before everyone and their Lenny hop in on Friday November 30th when it is open to all players:

“Okay so what the BETA is out, how can i play it?!”
– Red Dead Redemption 2 Ultimate Edition owners should have already found the  BETA code within their game box. Tuesday, Nov. 27, 2018 is when they can begin to play.

– Wednesday, Nov. 28 for anyone who played on launch day Oct. 26th, 2018

– Thursday, Nov. 29 for anyone who played between Oct. 27 and Oct. 29

– Finally Friday, Nov. 30 everyone and their momma can play

If you don’t TRULY know when you can play just download the RDR2 app on your smart device and it will tell you.

“Alright, I got the BETA, now what?”
Obviously, the first thing your gonna want to do is create a player. Once that’s done you’ll find yourself near the Sisika Penitentiary, which is located in the eastern part of the game map. Thankfully, the Red Dead Online story is completely separate from the actual RDR2 storyline.

There’s also a progression system in Red Dead Online reminiscent of GTA Online. You’ll earn experience points that both raise your rank and offer bonuses, while unlocking items and increasing your character’s attributes. The posse system will let you join other players, and then take part in games with each other, against each other, or against other posses. If you have ever played Tom Clancy’s: The Division, it`s somewhat similar to that concept.  Or you can just go exploring and take missions from strangers. These include story-like missions in which you have to raid an outlaw camp or perform a contract killing.

Free roam events and player-versus-player challenges will appear throughout the world, which you can tackle solo or as a group. Think public events like in Destiny. You’ll get notifications that certain competitive challenges are beginning, and you may warp to another area of the map if you decide you want to take part in these quick gameplay modes.

The beta also has a playlist of three series events. Showdown Series is a series of varied gameplay modes for up to 16 players. You can compete in deathmatch-style modes, like Make It Count, which is knives and bows and arrows only. Showdown Series Large, which doubles the number of players, and Race Series, which features horseback races that “require speed, agility and determination to avoid damage and reach the finish first.”

Heres a breakdown of the available game modes:

Shootout & Team Shootout

Classic gunfight modes with unlimited lives. Compete to rack up the most kills before the timer runs out. Sudden death will trigger in the event of a tie: whoever gets the first kill wins.

Make it Count

A true test of resourcefulness in two game modes. Use nothing but a bow and a handful of arrows or throwing knives to be the last one standing. With a gradually shrinking player area, there’s nowhere to run.

Most Wanted

A tactical race to the top. Every kill pushes you up the scoreboard, but watch out; the closer to the top you are, the more points everyone else gets for killing you.

Hostile Territory

Work in teams to control the land. Capture a territory to start racking up points; the team with most points wins – or you can win outright by capturing every territory.

Name your Weapon

Demonstrate your personal specialty in this free-for-all or team based match; the trickier the weapon you use to land the killing blow, the more points you get.

“So far so good, so how can I make my own gang?”
You’ll want to join a posse and play with others to get the most out of the beta, but be aware that you may have to pay for the privilege depending on what you’d like to do.

You can set up a temporary posse with up to four players, but this will disband when the session is over. The other option is selecting a “persistent posse.”

“A persistent posse can have up to seven players but will cost a fee to set up,” the game’s help menus state. “It is saved, and reforms whenever the posse leader is online. Players stats and awards are tracked, and you will have more freedom to customize your posse’s style.”

The posse system can be used to give you and your friends a sense of identity, as each posse has to be named and given an emblem. You have to select the location for your camp, and pick out your camp’s style of decorations. There is also a set of options for what kind of clothes your posse members will wear.

When you create your posse, you have the option of turning friendly fire on or off. I’d suggest keeping it off until you know exactly what you’re doing. It’s dangerous enough out there without one of your buddies accidentally shooting you off your horse.

“Do I have to go to stores and shops still for inventory?”

You’ll get a handheld catalog in your inventory, and anything you order from this catalog will be sent to any of the game’s post offices. You can also order items straight to your camp if you have a camp to yourself or are part of a posse. You’ll be able to find your stuff in the delivery box.

You’ll be charged a delivery fee and you’re vulnerable when looking at the catalog if you’re not in a safe location. Be careful while shopping.

“Can players kill each other?!?!”
You sure can! If you find a “showdown series” signpost, you can join one of five competitive modes that include things like classic gunfights with unlimited lives that take place over a set time, or matches with bows and arrows or throwing knives. There’s also a game mode called Name Your Weapon that gives you points depending on which weapon you use to kill the other players.

There are also horse races to join, but those aren’t likely to be as lethal as the shootouts.

“I love using Dead Eye. Can I still use it?”
Abilities will now be added with ability cards that either add active abilities you can engage while in Dead Eye mode, or passive abilities that change how you do certain things throughout the game.

You unlock new cards by buying them with cash, or gaining rank by finishing activities around the map. You can also upgrade them with gold or by earning more XP. You can have one active and up to three passive cards in your loadout at any given time, so you’ll want to spend some time thinking about what kind of character you want to build as you unlock and equip cards.

“Are gold bars or nuggets still relevant?”
“Alongside cash you can now earn gold,” the game explains. “This gold can be spent on a number of luxury items, access locked items early and to purchase unlocked items.”

You earn gold nuggets as you play, and 100 gold nuggets will make one gold bar. You can also finish different challenges to win awards, and if you do well enough you’ll be given the option of resetting your progress in exchange for gold nuggets.

Have you tried the online beta yet? Let us know how you like it thus far in the comments below!

via: Polygon



About Jovan Simpson 63 Articles
"The man with several plans"

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